Working on SOW was a chance to jump into one of my favorite franchises, and the predecessor to most sprawling epic fantasies.
To add some age and variety to the Orcs and Ologs in Shadow of War, I created/designed these baseline heads (originals by Matt Radunz).
Staying true to the well-established LOTR art direction, most of the Orcs in our film references are all real-world actors with prosthetics. With these Orc and Olog designs I wanted to tap into an archetypical aesthetic, while creating features that could be stretched to work in a lot of configurations for our customization system. These heads would be used by other artists as a baseline for a lot of our final looks.