I'm an artist with 11+ years in games on titles like God of War, Uncharted, and the new Gears of War. Experienced creating characters at all stages of development as well as leading art teams.

Passionate about collaborating with inspired developers to create memorable, great looking games.

Currently working at Monolith Productions on Middle Earth: Shadow of War. Teaching creature sculpting at CGMA too!

-CGMA Creature Sculpting-

Lead Artist responsibilities included creating key character art, authoring standards, working with Directors on character direction and planning, team management and pipeline R&D.

Proficiencies: Zbrush, Maya, Photoshop, Substance Painter, Unreal Engine 4, CryEngine

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