I'm a developer of 13+ years on projects like Middle Earth (SOW), Gears, and God of War. Experience at all stages of production and building/leading teams.

Excited about collaborating with inspired creatives to build the best games we can.

Currently working at First Strike Games on an unannounced multiplayer title!

Responsibilities include creating key character art, authoring standards, visual development, style and construction guides, pipeline development, staffing, scheduling and outsourcing.

Proficiencies: Zbrush, Maya, Photoshop, Substance Painter & Designer, UE4, etc.

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